Karyl Gilbertson’s portfolio
De Anima Game Concept |
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Client: Self-directed
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Submitted: January 01, 2008
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Updated: January 28, 2008
| Tags: concept game, de anima, gaming art, illustration |
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De Anima is a self-directed game concept I developed. Taking place on a remote tropical island, a stranded Englishman must join forces with a native tribe to battle both external and internal foes. |


