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war on evil



Client:   personal / student project

Added:   September 03, 2008

Updated:   December 05, 2008

Views: 1691


A Flash game that compares the rhetoric of medieval doom-sayers with
post-9-11 rhetoric. The concept and visuals were inspired by an
examination of religious manuscripts from the 16th and 17th century.

The user is asked to choose between two randomly selected items:
declaring one to be good, and one to be evil. The game becomes
progressively more difficult by forcing the user to choose between
items that are more and more similar.

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