Client: personal / student project
Added: September 03, 2008
Updated: December 05, 2008
A Flash game that compares the rhetoric of medieval doom-sayers with
post-9-11 rhetoric. The concept and visuals were inspired by an
examination of religious manuscripts from the 16th and 17th century.
The user is asked to choose between two randomly selected items:
declaring one to be good, and one to be evil. The game becomes
progressively more difficult by forcing the user to choose between
items that are more and more similar.